Feb 12, 2014

Pandora's Tower: Emotion and Beauty Caught in a Storm

Wound of a World 
Patched by 13 Towers 
Floating Above a Void 

One Brave Knight 
One Distressed Soul 
Once Upon a Time...

Curse of the Flesh Must be Resolved

Pandora's Tower feels like an old-style epic that focuses on character development as much as it does on action. The two main protagonists are Aeron: a young man who is tasked with conquering beastly masters of thirteen mysterious towers; and his cursed childhood friend Elena: a girl who needs to consume the masters' flesh to rid of her curse.

This is may seem like a creepy premise for a game, but it works because of the evolving relationship between Aeron and Elena. What begins as friendship evolves into a relationship, finally flourishing into love. And this love motif is not some forgetful notion to be used as a mere narrative drive, it's actually ingrained into the gameplay.

Beauty Distressed 

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When not exploring the towers, Aeron is able to talk with Elena. By exchanging some kind words with the lovely maiden their relationship grows, which influences the type of ending you'll get at the end of your journey. Just like real life, having a good report with a girl is pivotal to character development.

How far the couple's bond extends dependents on several neat features: By conversing, selecting the right responses, and sharing information the two lovers sooth and confine each other. Any item in Aeron's possession can be given as a gift -- although, Elena is not interested in weaponry or weird items. She prefers lovely trinkets such as rings, broaches, or household items, which she'll often use to spruce up their hideout.

The towers provide many items that can be turned into useful equipment and fancy gifts. And Mavda, the eccentric merchant woman who carries her monstrous husband inside a large cauldron strapped to her back, is always ready to lend a hand -- at a reasonable price of course. What's neat about the game is that Elena wears her gifts around the hideout, and if you let her curse get too far, her abrupt transformation into a ghastly being will break the items.

Glory of the Chain 

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During frequent visits to the towers the focus is action, searching, and monster slaying. To combat the hostile critters of the towers, Aron can be equipped with various weapons, armour and helpful trinkets. The youth's main tool of combat is an enchanted Oraclos Chain, which can be used to bind, pull, and tear all foes. The chain is also spiritually linked to Elena, and shows how far along her curse is progressing, wait too long and beauty shifts to beast.

By aiming the Wiimote at specific objects an "O" icon appears, enabling you to interact with them by using the chain. The stages are made for fast movement, and offer plenty of opportunities for fulfilling platforming and swinging action. While aiming, the game slows down, allowing for swift targeting of specific parts. Enemies can be bound to objects, or to each other to link their life points, and be disarmed from armour or weapons.

During boss encounters, the chain's mechanics really shine. To avoid being swept into a hellish inferno, Aeron must cling onto a cavernous ceiling, and wait until a gigantic molten master surfaces to tear at its flesh. When facing the plant-like master, the chain is used to pull the boss to prevent it from healing in the sun light. I don't want to give away too much, but trust me, each encounter with a master is memorable and innovative.

Towers of Wonder; Sounds of Doom; You Will Return

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Visually Pandora's Tower is one of the best looking Wii titles available. The textures are smooth, the colours are bright and bold, and each of the towers has challenges unique to its surroundings and constructs. Running around, you'll often loose yourself in the emotive atmosphere of this game. The two recurring issues I had with the overall design, was not being able to control the camera, and noticing reused sections/rooms throughout the towers.

The score for this game is of highest quality. Fully orchestrated, and clearly based on classical opera compositions of grand master composers like Franz Liszt and Caccini. The symphonic arrangements in this game will take you to euphoric highs. Just listen to this Boss Theme. It kind of sucks that the tracks get reused a bit throughout the adventure. And I really wish there was more classical music similar to this score in more games.

The game's world has a very rich back-story that you'll piece together by reading tomes about the towers, conversing with Mavda, and witnessing Elena's vivid visions. There are many subtle, political, and religious overtones that complement the game's focus on turmoil and destiny. And I enjoyed the parallels between a world that's about to be torn apart by war, and the healing bond of youthful love.

It's worth noting that after beating the game once, you'll gain access to more rooms and items, which will help you get the best ending, if you did not do so the first time around.

Just like Pandora's Box, Pandora's Tower was destined not to be played with. However, because of some dedicated North American fanfare Nintendo's decision not to localize the game for the American audience was overturned. Thanks to the fine people who spoke up, we can all witness Aeron's resolve to keep his lover from loosing her humanity to the hungry beast within.

Pandora's Tower gets 92 sturdy chain links out of a 100. 

Developer: Ganbarion
Publisher: Xseed Games
Platform: Wii
Genre: Action RPG
Released: 2013

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